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Dragon age awakening siding with the architect.
At some point on.
Index game discussion to kill or not to kill the architect note.
Through working with utha the architect learns that the blood of a grey warden can disrupt the connection between the darkspawn and the old gods and grant them self awareness.
The path is more or less linear therefore it is difficult to get lost.
Origins awakening siding with the architect duration.
The dragonbone wastes are inhabited by children genlocks genlock emissaries hurlock alphas a disciple an armored ogre and a high dragon.
In my opinion ferelden can deal with the occasional darkspawn raiding party and blight every two hundred years or so but with the architect running around we could potentially have two consecutive blights as he attempts his experiment again and that threat is simply too great for ferelden to endure.
Killing them both results in an epilogue that says the cycle of the old gods will continue.
Depths of depravity is a main and the final quest in dragon age.
Awakening the truth about the dark spawn and the old gods sparing the architect and killing the mother.
Rath101 00 15 february 1 2011 utc.
This topic has been unedited for 1776 days.
Origins awakening where the warden commander must defeat the mother to end the darkspawn incursion.
Siding with the architect reveals that the darkspawn do retreat into the earth and that the cycle is broken.
It s a moot point since we all know siding with architect simply leads to a better ending.
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Alright i do not know if anyone else has had this overbearing issue but i have become obsessed with the situation on whether or not to kill the architect in awakening.